Cantrip Candles
HOMESTEAD is a three-part module built to launch a campaign with shared investment and long-term consequences.
Set in Gardenweigh Valley, the adventure places your players at the center of a fledgling settlement. Across Spring, Summer, and Fall, they will allocate limited resources, choose which structures to build, decide who receives aid, and determine how to respond to emerging threats. Each decision alters the trajectory of the village. Some needs will go unmet. Some problems will compound. The settlement evolves based on player priorities, not a fixed script.
HOMESTEAD functions as both a complete three-session arc and a campaign foundation. By the end of Autumn, your players will not just be protecting a town. They will be defending something they built, shaped, and imperfectly sustained.
For maximum immersion, pair each chapter with its corresponding candle to anchor the season in scent and memory.
- 48 interior pages, including 2 pages for notes.
- 10 accompanying NPC's with illustrations
- A comprehensive Developments section for your players to grow and expand their town
- Complication tables that scale with the passing of seasons
- And more!
Cover art by Anna Hasseltine (@annahasseltine). Interior illustrations by Juliana Ouyang (@julianajamon).
Cantrip Candles
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